Here is a quick overview of the tasks I have done on this project:
- Steering behaviour designed from scratch to support highly controllable butterflies and flies crowd
simulations.
- Custom sand solver.
- RBD setup to simulate dissolving dry skin to dust while handling cloth like deformation.
- Pyro setup with small flames running over animated character.
- Procedural setup of electric arcs and running static electricity on animated character.
- Boiling water bursting into geysers.